On December 6th, Baton Rouge-based gaming company BitFinity topped its $30,000 Kickstarter goal by thousands of dollars for new game Tadpole Treble. The game, which is an auto-scrolling adventure game with an emphasis on music., will be released digitally on the PC and Mac within a year.
Co-founder Michael Taranto said, “Kickstarter is a great way for gamers to fund and give feedback on the type of projects that they’d like to play, and it’s been a real boon for the indie gaming industry.”
With the help of 1,033 backers, BitFinity raised $34,250.
BitFinity recently became an official Wii U Developer and has the chance to sell Tadpole Treble through the Wii U’s eShop and on mobile devices in the future.
“Tadpole Treble is a game that has been designed and constructed with passion and investment, and is a refreshing change from the corporately designed by committee games that the market is awash with at the moment. It is fun, engaging, and incredibly cute. It deserves the chance to succeed,” said game developer and Tadpole Treble reviewer John Brooks.
Tadpole Treble follows Baton, a young tadpole that swims up and down interacting with objects to the rhythm of the music. “The music is directly tied into the gameplay and the complexity of the music matches the layout of the level design. I feel that great music helps games have a lasting appeal, so we are doing our best to assure that the game’s songs-and the level designs by extension–get our full focus.” says Taranto.