How Game Development Company inXile Crowdfunded its Way to Millions

Video game development company inXile Entertainment has successfully used crowdfunding campaigns to raise money for games such as Wasteland 2, Torment: Tides of Numenera, and Bard’s Tale IV.

The company, which now has a satellite office in New Orleans and is headquartered in California, specializes in the development of interactive entertainment software for all popular game systems.

inXile launched a campaign for Wasteland 3 last week through the Fig platform. The new game is party-based role playing game, playable in singleplayer or multiplayer, with a renewed focus on reactivity and strategic combat.

In just a few days, inXile raised more than their goal of $2,750,000. With 23 days left in the campaign, 14,683 have pledged a total of $2,868,098.

“If a platform like Fig had existed back when we kickstarted the Wasteland 2 campaign, investors would have been very happy,” said Brian Fargo, CEO, inXile Entertainment. “We want to take our Wasteland franchise to a darker and brutal post-apocalyptic setting that builds on the foundation of Wasteland 2. A game that is ambitious in reactivity and with new features like multi-player and the integration of vehicles into the world.”

Wasteland 3 is being developed for simultaneous launch on Windows, Linux, Mac, PlayStation®4 and Xbox One. For more information or to participating in the crowdfunding campaign, click here.